Back to Mermailand

featurePic

The HuxPlay website is done. During the past week, I learned a lot.
Its time to move back to the game development.

Let me talk a little bit about the game that I am working on.
Mermailand, the first game developed by HuxPlay. At the very beginning of planning this game, it was simply an escaping game like Temple Run, but later on I realized that it was not a good idea. I want to make it more like an ARPG, which will combine skills, gears and actions together. So I added skills and gears in the game. I think it is a new way to play escaping games. You do not need to dodge those monsters or barriers any more. In this game, the players will use there skills to destruct them.

I also made some changes to the style of escaping game. I am asking myself, why the player have to keep running infinitely? It is boring. Why do not add a limited time to each level? “Faster, higher, stronger” is not only the motto of the Olympic game, but also the motto of the Mermailand.

Finally, thanks a lot for Pompon Ren, who made the fantastic feature pic for this blog. You can check her artworks here on her facebook page.

 

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